![]() |
Grail (C++)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
Cgrail::planner::Planner::AbstractPlan | Represents a formulated plan as a sequence of actions and a cost |
Cgrail::planner::Action | |
Cgrail::planner::ActionTemplate | |
Cgrail::AIEntity |
|
Cgrail::AIManager |
|
►Cgrail::evolution::BaseEvoParam | BaseEvoParam - A class that represents a parameter that is modifiable (optimizable) by evolutionary algorithms. Unless your parameter is only a positional index (represented by an integer from 0 to max), use a specialized version 'EvoParam<Type>'. These parameters form an encoding and are stored as member Fields or Properties in an 'Individual' and set as optimizable using 'Individual::SetMemberParameterOptimizable'. Typically, the 'Individual.SetMemberParameterOptimizable' function should be called in the constructor of an 'Individual'-derived class |
►Cgrail::Behavior | A high-level abstraction of actions in the game |
Cgrail::data::BehaviorData | |
Cgrail::data::generated::BehaviorDataBuilder | |
Cgrail::data::BehaviorModel | |
Cgrail::Blackboard |
|
Cgrail::BlackboardEntry | The structure for holding elements in a Blackboard |
Cgrail::data::BlackboardState | |
Cgrail::data::generated::BlackboardStateBuilder | |
Cgrail::utility::Blueprint< InstanceType, ContexType, DataType > | The Blueprint class - Responsible for producing contexts and instances of data used by UtilityReasoner |
Cgrail::utility::Blueprint< InstanceType, ContextType, DataType > | |
Cgrail::utility::BlueprintOption< InstanceType, ContextType, DataType > | |
Cgrail::planner::Planner::Config | The Planner's run-time configuration parameters |
Cgrail::planner::PlannerReasoner::Config | The Planner's run-time configuration parameters |
Cgrail::helpers::ConfigInterpreter |
|
Cgrail::data::ConsiderationModel | |
Cgrail::live::Crc16 | |
Cgrail::evolution::Crossover | The Crossover structure that encapsulates the crossover operation and its configuration in evolutionary algorithm |
Cgrail::data::CurveDataModel | |
Cgrail::GrailDebugger::DebuggerData | |
Cgrail::planner::Domain | |
Cgrail::planner::DomainTranslator | |
Cgrail::evolution::EAOptimizer | A class that serves as the main interface for evolutionary algorithms in Grail |
Cgrail::planner::Emplacer< T > | |
Cgrail::planner::Emplacer< const std::string > | |
Cgrail::planner::Emplacer< planner::TypedObjectParameter< std::string > > | |
Cgrail::planner::Emplacer< std::string > | |
Cgrail::data::EntityBlackboardNamePair | |
Cgrail::EntityEntry | EntityEntry - internal struct containing AIEntity and its relative priority. Entities with higher priority will be updated first |
Cgrail::EntityGroup | |
Cgrail::data::EntityGroupData | |
Cgrail::data::generated::EntityGroupDataBuilder | |
Cgrail::data::EntityGroupModel | |
Cgrail::data::EntityModel | |
Cgrail::data::EntityNamePriorityPair | |
Cgrail::data::EntityState | |
Cgrail::data::generated::EntityStateBuilder | |
Cgrail::EntityToken | |
Cgrail::simgames::EqualsForOfflineLearning | Helper that provides a EqualsForLearning() method. Used with ISimulatedGameAction only by OfflineLearning |
Cgrail::data::EvaluationDebugData |
|
Cgrail::data::generated::EvaluationDebugDataBuilder | |
►Cgrail::evaluator::Evaluator< ContextType > | The Evaluator class - base class being able to evaluate given context and output the result |
Cgrail::data::EvaluatorNodeModel | |
Cgrail::data::EvaluatorToBehaviorAssignment | |
Cgrail::data::EvaluatorTreeModel | |
Cgrail::data::EvaluatorTreeReference | |
►Cfalse_type | |
Cgrail::fsm::FiniteStateMachineBuilder |
|
Cgrail::evolution::FitnessRepository | This class provides a functionality of assigning fitness values as averages from the previous evaluations. It can be used to minimize the effects of variance when fitness calculation is non-deterministic. Use 'AddSampleWithFitnessUpdate' method to store the current fitness and update it based on past evaluations |
Cgrail::planner::Goal | |
Cgrail::planner::GoalSelector | |
Cgrail::data::GrailConfiguration | |
Cgrail::data::GrailDebugInfo | |
Cgrail::data::generated::GrailDebugInfoBuilder | |
Cgrail::data::GrailStateSnapshot | |
Cgrail::data::generated::GrailStateSnapshotBuilder | |
Cgrail::simgames::HashForOfflineLearning | Helper that provides a HashForLearning() method. Used with ISimulatedGameAction only by OfflineLearning |
Cgrail::evaluator::helpers::IConsiderationProvider< ContextType > | IConsiderationProvider - Helper used for acquiring consideration instance, given its name loaded from config file |
►Cgrail::IDebugSnapshotReceiver | |
►Cgrail::IEntityChangeObserver | |
►Cgrail::planner::IGoalAcceptor | |
Cgrail::evolution::Individual | Represents an individual for evolutionary algorithms (EA). It stores the encoding consisting of optimizable parameters (represented by 'BaseEvoParam' and specialized 'EvoParam<Type>'. The members (fields or properties) should be registered for optimization using 'SetMemberParameterOptimizable' methods in your implementation of the constructor. In the optimization process, the EA will require assigning the fitness evaluation to the individual. Calculate it in your game environment based on the current values of Individual's parameters |
Cgrail::planner::IPlannerObject | The interface to be implemented by classes that should be converted and bound to plan-space WorldObjects |
►Cgrail::IReasonerChangeObserver | |
►Cgrail::helpers::IReasonerFactory |
|
Cgrail::simgames::ISimulatedActionTranslator | Translates actions defined in SimulatedGame onto Behaviors used in Grail |
Cgrail::simgames::ISimulatedGameAction | Base class for all actions in SimulatedGame. Derive from it for your actions |
Cgrail::simgames::ISimulatedGameNodeObserver | |
Cgrail::simgames::ISimulatedGameStateTranslator | |
►Cgrail::simgames::ISimulatedGameUnit | Base class of a unit in the SimulatedGame framework. A unit represents part of the game-state and peforms actions that affect the game-state. You should not create instances of this class. Use specializations @SimulatedGameThinkingUnit or @SimulatedGameStochasticUnit instead |
►Cgrail::ISnapshotGenerator | |
Cgrail::ITimestampProvider | Provides timestamps for debugging purposes, so debug data (e.g. events) can be placed on timeline |
Cgrail::logger::LoggerManager | |
Cgrail::planner::MemoryPool |
|
Cgrail::evolution::Mutation | The Mutation structure that encapsulates the mutation operation and its configuration in evolutionary algorithm |
Cgrail::planner::ObjectIndexBinding | |
►Cgrail::planner::ObjectParameter | |
►Cgrail::planner::ParametrizedObject | The base class for parametrized objects (objects with parameters) used by the planning algorithm for state representation |
Cgrail::Plan | A data structure used by PlannerReasoner to execute a sequence of behaviors |
Cgrail::planner::Planner | |
Cgrail::data::PlannerActionSnapshot | |
Cgrail::data::generated::PlannerActionSnapshotBuilder | |
Cgrail::data::PlannerIterationSnapshot | |
Cgrail::data::generated::PlannerIterationSnapshotBuilder | |
Cgrail::data::PlannerReasonerSnapshot | |
Cgrail::data::generated::PlannerReasonerSnapshotBuilder | |
Cgrail::data::PlannerWorldObjectSnapshot | |
Cgrail::data::generated::PlannerWorldObjectSnapshotBuilder | |
►Cgrail::utility::RandomNumberGenerator | |
►Cgrail::Reasoner |
|
Cgrail::utility::roulette_selector::RouletteOptions | RouletteSelectionOptions - Struct determining options for roulette selection |
Cgrail::evolution::RouletteSampler< T > | Provides a functionality of a fitness proportional roulette sampling of any objects that implement a GetFitness() method. In particular it is used by an evolutionary algorithm (EA). Because the implementation is optimized for usage in EA, the sampled elements are removed unless the method ends with 'WithReturn' |
Cgrail::evolution::Selection | Encapsulates the selection operation, i.e., how individuals are selected from the current population to the next generation, in evolutionary algorithm. See also EAOptimizer |
Cgrail::utility::SelectionOption< ContextType > | The SelectionOption struct - Helper structure describing one of the options being selected by Selector |
Cgrail::utility::SelectionOption< EntityBlackboardPair > | |
Cgrail::utility::SelectionResult | The SelectionResult struct - Structure containing results of operations done by Selector |
Cgrail::simgames::SimulatedGame | The main interface class for the SimulatedGame reasoner based on the MCTS algorithm. The class supports definition of a game, running simulations and obtaining results |
Cgrail::simgames::SimulatedGameActionMetadata | This class represents action defined in the SimulatedGames module with additional statistics (score, visits) |
Cgrail::data::SimulatedGameActionMetadataSnapshot | |
Cgrail::data::generated::SimulatedGameActionMetadataSnapshotBuilder | |
Cgrail::simgames::SimulatedGameHelper | |
Cgrail::simgames::SimulatedGameHeuristic | Interface that encapsulates an algorithm responsible for action-selection inside SimulatedGame (MCTS). This action-selection is performed in certain situations instead of sampling from the whole action space. The goal is to reduce the combinatorial complexity or just provide scripted behavior in certain moments of the game |
Cgrail::data::SimulatedGameIterationSnapshot | |
Cgrail::data::generated::SimulatedGameIterationSnapshotBuilder | |
►Cgrail::data::SimulatedGameMonteCarloEventSnapshot | |
Cgrail::data::generated::SimulatedGameMonteCarloEventSnapshotBuilder | |
Cgrail::simgames::SimulatedGameNode | This class should not be visible to developers at all |
Cgrail::data::SimulatedGameReasonerSnapshot | |
Cgrail::data::generated::SimulatedGameReasonerSnapshotBuilder | |
Cgrail::simgames::SimulatedGameRuntime | An interface that is used to terminate simulation in MCTS and set scores to players. Scores are grabbed from here whenever a simulation ends. It is created automatically |
Cgrail::simgames::SimulatedGameSnapshotObserver | |
Cgrail::data::generated::SimulatedGameUCTEventSnapshotBuilder | |
Cgrail::data::SimulatedGameUnitSnapshot | |
Cgrail::data::generated::SimulatedGameUnitSnapshotBuilder | |
►Cgrail::logger::Sink |
|
►Cgrail::fsm::State | The FiniteStateMachineState class - Class representing state of finite state machine |
Cgrail::evaluator::StepData | The StepData struct - Helper structure describing discrete values used in Staircase function |
Cgrail::data::generated::StringStringMapBuilder | |
Cgrail::SynchronizedEntityContainer | |
►CTable | |
Cgrail::live::TCPServer | |
Cgrail::fsm::FiniteStateMachine::Transition | |
►Ctrue_type | |
Cgrail::TupleVisitor< I > | Helpers to iterate over tuples (visitor pattern) |
Cgrail::TupleVisitor< 0 > | |
Cgrail::live::UDPServer | |
Cgrail::data::generated::UintVectorOfStringMapBuilder | |
Cgrail::data::UtilityEvaluatorSnapshot |
|
Cgrail::data::generated::UtilityEvaluatorSnapshotBuilder | |
Cgrail::data::UtilityReasonerModel | |
Cgrail::data::UtilityReasonerSnapshot | |
Cgrail::data::generated::UtilityReasonerSnapshotBuilder | |
Cgrail::data::UtilitySelectorModel |