Grail (C++)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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#include <PlannerSnapshots.h>
Public Attributes | |
std::vector< PlannerIterationSnapshot > | iterations = {} |
float | absoluteTime = 0 |
float | relativeTime = 0 |
std::size_t | entityId = 0 |
DTO - data transfer object / plain data object. Container for debug data that describes full snapshot of a Planner in a given time.