Grail (C++)  1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::data::UtilityReasonerModel Struct Reference
Collaboration diagram for grail::data::UtilityReasonerModel:

Public Attributes

UtilitySelectorModel selectorModel {}
 
std::string name {}
 
float persistence = 0.1f
 
int numberOfTopBehaviors = 0
 
float relativeUtilityThreshold = 0.0f
 

The documentation for this struct was generated from the following file: