Grail (C++)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Member Functions | |
MaxUtilityReasoner (std::vector< BlueprintOption< Behavior, EntityBlackboardPair, grail::AIEntity >> blueprintOptions, float persistence=0.1f) | |
UtilityReasoner - Constructor. More... | |
MaxUtilityReasoner (const MaxUtilityReasoner &other)=delete | |
MaxUtilityReasoner (MaxUtilityReasoner &&other)=delete | |
Public Member Functions inherited from grail::utility::UtilityReasoner | |
UtilityReasoner (std::vector< BlueprintOption< Behavior, EntityBlackboardPair, grail::AIEntity >> blueprintOptions, float persistence=0.1f) | |
UtilityReasoner - Constructor. More... | |
UtilityReasoner (const UtilityReasoner &other)=delete | |
UtilityReasoner (UtilityReasoner &&other)=delete | |
UtilityReasoner & | operator= (const UtilityReasoner &other)=delete |
UtilityReasoner & | operator= (UtilityReasoner &&other)=delete |
virtual void | StageBehavior (AIEntity &entity) override |
SelectBehavior - Selects behavior, if able, and assigns it to entity. More... | |
virtual std::unique_ptr< ISnapshotGenerator > | CreateSnapshotGenerator (size_t entityId) override |
CreateSnapshotGenerator - Creates object responsible for producing snapshots for this reasoner assigned to particular entity. More... | |
data::UtilityReasonerSnapshot | GetUtilityReasonerSnapshot () const |
GetUtilityReasonerSnapshot - Returns copy of current snapshot and clear the original data. More... | |
void | SetSnapshotProduction (bool isEnabled) |
SetSnapshotProduction - Tells reasoner whether it should produce debug snapshots of its state. More... | |
Public Member Functions inherited from grail::Reasoner | |
Reasoner (const Reasoner &)=default | |
Reasoner (Reasoner &&)=default | |
Reasoner & | operator= (const Reasoner &)=default |
Reasoner & | operator= (Reasoner &&)=default |
Protected Member Functions | |
void | GetBestOption (const std::vector< SelectionOption< EntityBlackboardPair >> &options, SelectionResult &result, std::function< bool(const std::size_t &)> validator) override |
GetBestOption - Selects most suitable option. Provides different context for each evaluated objects. More... | |
Protected Member Functions inherited from grail::utility::UtilityReasoner | |
virtual void | ClearCache () override |
ClearCache - called when assigning this reasoner to an entity. Clears internally stored data, which may be invalidated when assigned to a different entity. | |
grail::utility::MaxUtilityReasoner::MaxUtilityReasoner | ( | std::vector< BlueprintOption< Behavior, EntityBlackboardPair, grail::AIEntity >> | blueprintOptions, |
float | persistence = 0.1f |
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UtilityReasoner - Constructor.
blueprintOptions | - Blueprints mapped with evaluators. |
persistence | - Bonus score that currently executed behavior(or behavior from the top of the stack) gains during behavior selection. Persistence of 0 give no bonus at all, negative persistence causes unstable entity behaviors. |
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overrideprotectedvirtual |
GetBestOption - Selects most suitable option. Provides different context for each evaluated objects.
options | - Contexts paired with evaluators |
result | - Reference to the selection result object. |
validator | - Function validating whether given object can be chosen |
ContextType | - Type of evaluated object. By default - ValueTuple(AIEntity, Blackboard). |
Implements grail::utility::UtilityReasoner.