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(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Attributes | |
std::string | name {} |
std::vector< EntityNamePriorityPair > | entityPriorityPairs {} |
std::vector< EntityBlackboardNamePair > | groupBlackboardMapping {} |
std::vector< EntityBlackboardNamePair > | globalBlackboardMapping {} |