grail (C  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.Planning.Action Class Reference

Public Member Functions

 Action (ActionTemplate actionTemplate, List< int > argumentIndices)
 
bool IsLegal (WorldState state)
 
float GetCost (WorldState state)
 
void ApplyToState (WorldState state)
 

Properties

List< int > ArgumentIndices [get]
 
string Name [get]
 
int TypeID [get]
 

The documentation for this class was generated from the following file: