grail (C
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Properties | |
float | AbsoluteTime [get, set] |
float | RelativeTime [get, set] |
List< string > | Tags = new List<string>() [get, set] |
List< BlackboardState > | SharedBlackboards = new List<BlackboardState>() [get, set] |
List< EntityGroupData > | EntityGroups = new List<EntityGroupData>() [get, set] |
List< EntityState > | EntityData = new List<EntityState>() [get, set] |
Properties inherited from Grail.DebugInfo.ITimedSnapshot | |
float | AbsoluteTime [get, set] |
float | RelativeTime [get, set] |