grail (C  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.DebugInfo.EntityState Class Reference

Properties

int Id [get, set]
 
string Name [get, set]
 
Dictionary< string, string > PrivateBlackboardData = new Dictionary<string, string>() [get, set]
 
List< string > LocalSharedBlackboardAccess = new List<string>() [get, set]
 
List< string > GlobalSharedBlackboardAccess = new List<string>() [get, set]
 
List< string > EntityTags = new List<string>() [get, set]
 
BehaviorData CurrentBehaviorData [get, set]
 

The documentation for this class was generated from the following file: