grail (C
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Member Functions | |
void | Clear () |
Properties | |
float | StartTime [get, set] |
float | EndTime [get, set] |
List< GrailStateSnapshot > | GrailStateSnapshots = new List<GrailStateSnapshot>() [get, set] |
Dictionary< int, List< SimulatedGamesReasonerSnapshot > > | SimGameReasonerSnapshotsPerEntityId [get, set] |
Dictionary< int, List< PlannerReasonerSnapshot > > | PlannerReasonerSnapshotsPerEntityId [get, set] |
Dictionary< int, List< UtilityReasonerSnapshot > > | UtilityReasonerSnapshotsPerEntityId [get, set] |
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getset |
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getset |
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getset |