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    Grail (C++)
    1.3.0
    
   A multi-platform, modular, universal engine for embedding advanced AI in games. 
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Public Attributes | |
| float | absoluteTime = 0.0f | 
| float | relativeTime = 0.0f | 
| std::vector< std::string > | tags {} | 
| std::vector< BlackboardState > | sharedBlackboards {} | 
| std::vector< EntityGroupData > | entityGroups {} | 
| std::vector< EntityState > | entityData {} |