Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Attributes | |
float | absoluteTime = 0.0f |
float | relativeTime = 0.0f |
std::vector< std::string > | tags {} |
std::vector< BlackboardState > | sharedBlackboards {} |
std::vector< EntityGroupData > | entityGroups {} |
std::vector< EntityState > | entityData {} |