Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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grail::data::BlackboardState Struct Reference
Public Attributes
std::string
name
{}
std::map< std::string, std::string >
data
{}
The documentation for this struct was generated from the following file:
GrailData/DebugInfo/
BlackboardState.h
grail
data
BlackboardState
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1.8.17