(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Attributes | |
size_t | id = 0 |
std::string | name {} |
std::map< std::string, std::string > | privateBlackboardData {} |
std::vector< std::string > | localSharedBlackboardAccess {} |
std::vector< std::string > | globalSharedBlackboardAccess {} |
std::vector< std::string > | entityTags {} |
BehaviorData | currentBehaviorData {} |