Grail (C#)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.SimulatedGames.ISimulatedGameNodeObserver Interface Reference

Allows to be injected into SimulatedGame process and gather information from the visited nodes. More...

Public Member Functions

void ObserveNode (in SimulatedGameNode node)
 
void ClearData ()
 

Detailed Description

Allows to be injected into SimulatedGame process and gather information from the visited nodes.


The documentation for this interface was generated from the following file: