Grail (C#)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.SimulatedGames.SimulatedGameNode Class Reference

A structure for the nodes of the game tree searched by the SimulatedGame algorithm. In standard applications, this class is not used directly by any means. More...

Public Member Functions

override string ToString ()
 

Detailed Description

A structure for the nodes of the game tree searched by the SimulatedGame algorithm. In standard applications, this class is not used directly by any means.


The documentation for this class was generated from the following file: