Grail (C#)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.Data.DebugInfo.GrailStateSnapshot Class Reference
Inheritance diagram for Grail.Data.DebugInfo.GrailStateSnapshot:
Collaboration diagram for Grail.Data.DebugInfo.GrailStateSnapshot:

Properties

float AbsoluteTime [get, set]
 
float RelativeTime [get, set]
 
List< string > Tags [get, set]
 
List< BlackboardStateSharedBlackboards = new List<string>() [get, set]
 
List< EntityGroupDataEntityGroups = new List<BlackboardState>() [get, set]
 
List< EntityStateEntityData = new List<EntityGroupData>() [get, set]
 
- Properties inherited from Grail.Data.DebugInfo.ITimedSnapshot
float AbsoluteTime [get, set]
 
float RelativeTime [get, set]
 

The documentation for this class was generated from the following file: