Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for Grail.Data.DebugInfo.GrailStateSnapshot, including all inherited members.
AbsoluteTime (defined in Grail.Data.DebugInfo.GrailStateSnapshot) | Grail.Data.DebugInfo.GrailStateSnapshot | |
EntityData (defined in Grail.Data.DebugInfo.GrailStateSnapshot) | Grail.Data.DebugInfo.GrailStateSnapshot | |
EntityGroups (defined in Grail.Data.DebugInfo.GrailStateSnapshot) | Grail.Data.DebugInfo.GrailStateSnapshot | |
RelativeTime (defined in Grail.Data.DebugInfo.GrailStateSnapshot) | Grail.Data.DebugInfo.GrailStateSnapshot | |
SharedBlackboards (defined in Grail.Data.DebugInfo.GrailStateSnapshot) | Grail.Data.DebugInfo.GrailStateSnapshot | |
Tags (defined in Grail.Data.DebugInfo.GrailStateSnapshot) | Grail.Data.DebugInfo.GrailStateSnapshot |