Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Member Functions | |
bool | IsEntityPriorityValid (int index) |
void | SetNextPriority () |
Properties | |
int | Count [get] |
bool | IsDone [get] |
int | CurrentPriority [get] |
List<(AIEntity entity, int priority)> | Data [set] |