Grail (C#)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.Core.SynchronizedVector Class Reference
Collaboration diagram for Grail.Core.SynchronizedVector:

Public Member Functions

bool IsEntityPriorityValid (int index)
 
void SetNextPriority ()
 

Properties

int Count [get]
 
bool IsDone [get]
 
int CurrentPriority [get]
 
List<(AIEntity entity, int priority)> Data [set]
 

The documentation for this class was generated from the following file: