Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for Grail.Core.SynchronizedVector, including all inherited members.
Count (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | |
CurrentPriority (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | |
Data (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | |
IsDone (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | |
IsEntityPriorityValid(int index) (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | inline |
SetNextPriority() (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | inline |
SynchronizedVector() (defined in Grail.Core.SynchronizedVector) | Grail.Core.SynchronizedVector | inline |