![]() |
grail (C
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
Classes | |
| class | Consideration |
| Representation of subset of game state. More... | |
| class | Evaluator |
| Standard evaluator calculating scores based on considerations and curves. More... | |
| class | EvaluatorHelpers |
| interface | IEvaluator |
| Evaluates object in terms of provided Context. More... | |
| struct | SelectorResult |
| class | Selector |
| Tool responsible for selecting most suitable objects based on calculated scores. More... | |