grail (C
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Grail.IEntityChangeObserver Interface Reference
Inheritance diagram for Grail.IEntityChangeObserver:
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legend
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Public Member Functions
void
OnEntityAdded
(
AIManager
manager,
AIEntity
entity)
void
OnEntityRemoved
(
AIManager
manager, int entityId)
The documentation for this interface was generated from the following file:
GrailSystem/source/AIManager.cs
Grail
IEntityChangeObserver
Generated by
1.9.1