grail (C  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.LoggerManager Class Reference

Public Member Functions

void CreateLogger (string loggerName)
 
void AddSinkToLogger (string loggerName, Sink sink)
 

Static Public Member Functions

static void Log (string loggerName, Severity severity, string message, [CallerFilePath] string filePath=null, [CallerLineNumber] int lineNumber=0)
 

Static Public Attributes

static readonly string DEFAULT_GRAIL_LOG_GROUP = "grail"
 

Properties

static LoggerManager Instance [get]
 

The documentation for this class was generated from the following file: