grail (C  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.EntityGroup Class Reference

Public Member Functions

 EntityGroup (string name, params(AIEntity entity, int relativePriority)[] entityEntries)
 

Properties

string Name [get]
 
int Id = -1 [get, set]
 
List<(AIEntity entity, int relativePriority)> EntityEntries = new List<(AIEntity, int)>() [get]
 
List<(string name, Blackboard blackboard)> GroupBlackboards = new List<(string name, Blackboard blackboard)>() [get]
 

The documentation for this class was generated from the following file: