Grail (C++)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::planner::Planner::Config Struct Reference

Public Attributes

PlannerHeuristic heuristic = nullptr
 
std::size_t iterationLimit = 500
 
int maxPlanLength = -1
 
double maxPlanCost = -1
 
std::size_t initialNodeCapacity = 128
 

The documentation for this struct was generated from the following file: