Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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#include <SimulatedGamesSnapshots.h>
Public Member Functions | |
SimulatedGameActionMetadataSnapshot (double score, int visits, const std::string &description) | |
Public Attributes | |
double | score = 0 |
Quality of the action. | |
int | visits = 0 |
The number of visits of the action = how many times it was sampled in iterations. | |
std::string | actionDescription = "" |
Text representation of the action. | |
DTO - data transfer object / plain data object. Container for debug data that describes SimulatedGameAction