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(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Attributes | |
| size_t | entityId = 0 |
| float | absoluteTime = 0.0f |
| float | relativeTime = 0.0f |
| std::vector< UtilityEvaluatorSnapshot > | evaluatorSnapshots {} |