|  | (C++)
    1.1.0
    A multi-platform, modular, universal engine for embedding advanced AI in games. | 

| Public Attributes | |
| size_t | id = 0 | 
| std::string | name {} | 
| std::map< std::string, std::string > | privateBlackboardData {} | 
| std::vector< std::string > | localSharedBlackboardAccess {} | 
| std::vector< std::string > | globalSharedBlackboardAccess {} | 
| std::vector< std::string > | entityTags {} | 
| BehaviorData | currentBehaviorData {} |