(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::TCPServer Class Reference

Public Member Functions

 TCPServer (Poco::UInt16 port)
 
void Start ()
 
void SendToAll (const std::string &data)
 
void AddEventOnConnection (std::function< void()> event)
 
bool IsAnyConnected () const
 

The documentation for this class was generated from the following files: