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(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::LiveDebuggerServer, including all inherited members.
IDebugSnapshotReceiver()=default (defined in grail::IDebugSnapshotReceiver) | grail::IDebugSnapshotReceiver | |
IDebugSnapshotReceiver(const IDebugSnapshotReceiver &)=delete (defined in grail::IDebugSnapshotReceiver) | grail::IDebugSnapshotReceiver | |
IDebugSnapshotReceiver(IDebugSnapshotReceiver &&)=delete (defined in grail::IDebugSnapshotReceiver) | grail::IDebugSnapshotReceiver | |
LiveDebuggerServer(const std::string &serverName) (defined in grail::LiveDebuggerServer) | grail::LiveDebuggerServer | |
operator=(const IDebugSnapshotReceiver &)=delete (defined in grail::IDebugSnapshotReceiver) | grail::IDebugSnapshotReceiver | |
operator=(IDebugSnapshotReceiver &&)=delete (defined in grail::IDebugSnapshotReceiver) | grail::IDebugSnapshotReceiver | |
ProcessSnapshot(GrailStateSnapshot &stateSnapshot) override (defined in grail::LiveDebuggerServer) | grail::LiveDebuggerServer | virtual |
ProcessSnapshot(UtilityReasonerSnapshot &utilitySnapshot) override (defined in grail::LiveDebuggerServer) | grail::LiveDebuggerServer | virtual |
ProcessSnapshot(PlannerReasonerSnapshot &plannerSnapshot) override (defined in grail::LiveDebuggerServer) | grail::LiveDebuggerServer | virtual |
ProcessSnapshot(SimulatedGameReasonerSnapshot &simulatedGamesSnapshot) override (defined in grail::LiveDebuggerServer) | grail::LiveDebuggerServer | virtual |
~IDebugSnapshotReceiver()=default (defined in grail::IDebugSnapshotReceiver) | grail::IDebugSnapshotReceiver | virtual |
~LiveDebuggerServer() override=default (defined in grail::LiveDebuggerServer) | grail::LiveDebuggerServer |