(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::LiveDebuggerServer Member List

This is the complete list of members for grail::LiveDebuggerServer, including all inherited members.

IDebugSnapshotReceiver()=default (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
IDebugSnapshotReceiver(const IDebugSnapshotReceiver &)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
IDebugSnapshotReceiver(IDebugSnapshotReceiver &&)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
LiveDebuggerServer(const std::string &serverName) (defined in grail::LiveDebuggerServer)grail::LiveDebuggerServer
operator=(const IDebugSnapshotReceiver &)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
operator=(IDebugSnapshotReceiver &&)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
ProcessSnapshot(GrailStateSnapshot &stateSnapshot) override (defined in grail::LiveDebuggerServer)grail::LiveDebuggerServervirtual
ProcessSnapshot(UtilityReasonerSnapshot &utilitySnapshot) override (defined in grail::LiveDebuggerServer)grail::LiveDebuggerServervirtual
ProcessSnapshot(PlannerReasonerSnapshot &plannerSnapshot) override (defined in grail::LiveDebuggerServer)grail::LiveDebuggerServervirtual
ProcessSnapshot(SimulatedGameReasonerSnapshot &simulatedGamesSnapshot) override (defined in grail::LiveDebuggerServer)grail::LiveDebuggerServervirtual
~IDebugSnapshotReceiver()=default (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceivervirtual
~LiveDebuggerServer() override=default (defined in grail::LiveDebuggerServer)grail::LiveDebuggerServer