(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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#include <PlannerSnapshots.h>
Public Attributes | |
std::string | name {} |
std::vector< std::string > | parametrization {} |
std::vector< PlannerWorldObjectSnapshot > | resultingWorldState {} |
DTO - data transfer object / plain data object. Container for debug data that describes action in a plan.