(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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grail::BlackboardState Struct Reference
Public Attributes
std::string
name
{}
std::map< std::string, std::string >
data
{}
The documentation for this struct was generated from the following file:
GrailData/GrailDebugInfo/
BlackboardState.h
grail
BlackboardState
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1.9.1