![]() |
(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
The Sink class - destination of logger messages. More...
#include <Sink.hh>
Public Member Functions | |
Sink (bool isSynchronized=false) | |
Sink (const Sink &other)=delete | |
Sink (Sink &&other)=delete | |
Sink & | operator= (const Sink &other)=delete |
Sink & | operator= (Sink &&other)=delete |
void | Sync (std::string message) |
Protected Member Functions | |
virtual void | Log (std::string message)=0 |
Log - override this method to define how the messege should be logged. More... | |
The Sink class - destination of logger messages.
|
protectedpure virtual |
Log - override this method to define how the messege should be logged.
message |
Implemented in grail::FileSink, and grail::DefaultSink.