(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::DefaultSink Member List

This is the complete list of members for grail::DefaultSink, including all inherited members.

DefaultSink(bool isSynchronized=false) (defined in grail::DefaultSink)grail::DefaultSink
Log(std::string message) overridegrail::DefaultSinkprotectedvirtual
operator=(const Sink &other)=delete (defined in grail::Sink)grail::Sink
operator=(Sink &&other)=delete (defined in grail::Sink)grail::Sink
Sink(bool isSynchronized=false) (defined in grail::Sink)grail::Sink
Sink(const Sink &other)=delete (defined in grail::Sink)grail::Sink
Sink(Sink &&other)=delete (defined in grail::Sink)grail::Sink
Sync(std::string message) (defined in grail::Sink)grail::Sink
~Sink()=default (defined in grail::Sink)grail::Sinkvirtual