Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Classes | |
class | FiniteStateMachine |
Class representing basic Finite State Machine. More... | |
class | FiniteStateMachineBuilder |
Builder for finite state machine. More... | |
class | FSMBehavior |
Class responsible for assigning behaviors using Finite State Machine algorithm. More... | |
class | State |
Class representing state of finite state machine. More... | |
Typedefs | |
using | EntityBlackboardPair = ValueTuple< AIEntity, Blackboard > |