Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for Grail.Planners.ActionTemplate, including all inherited members.
ActionTemplate(string name, List< int > actionParameterTypes) (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate | inline |
Cost | Grail.Planners.ActionTemplate | |
CostFunction(List< WorldObject > worldObjects, WorldState state) (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate | |
EffectFunction(List< WorldObject > worldObjects, WorldState state) (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate | |
Effects | Grail.Planners.ActionTemplate | |
GenerateActions(WorldState state) (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate | inline |
Name (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate | |
PreconditionFunction(List< WorldObject > worldObjects, WorldState state) (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate | |
Preconditions | Grail.Planners.ActionTemplate | |
TypeID (defined in Grail.Planners.ActionTemplate) | Grail.Planners.ActionTemplate |