Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for Grail.Logger.DefaultSink, including all inherited members.
DefaultSink(bool isSynchronized=false) (defined in Grail.Logger.DefaultSink) | Grail.Logger.DefaultSink | inline |
Log(string loggerName, Severity severity, string message, string logFileLocation, int logLineNumber) | Grail.Logger.DefaultSink | inlineprotectedvirtual |
Sink(bool isSynchronized=false) (defined in Grail.Logger.Sink) | Grail.Logger.Sink | inline |
Sync(string loggerName, Severity severity, string message, string logFileLocation, int logLineNumber) (defined in Grail.Logger.Sink) | Grail.Logger.Sink | inline |