Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Properties | |
List< UtilityEvaluatorSnapshot > | EvaluatorSnapshots [get, set] |
float | AbsoluteTime = new List<UtilityEvaluatorSnapshot>() [get, set] |
float | RelativeTime [get, set] |
int | EntityId [get, set] |
Properties inherited from Grail.Data.DebugInfo.ITimedSnapshot | |
float | AbsoluteTime [get, set] |
float | RelativeTime [get, set] |