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grail (C
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Classes | |
class | Blueprint |
Responsible for producing contexts and instances of data used by UtilityReasoner. More... | |
struct | SelectionResult |
Structure containing results of operations done by Selector. More... | |
Typedefs | |
using | EntityBlackboardPair = ValueTuple< AIEntity, Blackboard > |