grail (C  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Grail.Utility Namespace Reference

Classes

class  Blueprint
 Responsible for producing contexts and instances of data used by UtilityReasoner. More...
 
struct  SelectionResult
 Structure containing results of operations done by Selector. More...
 

Typedefs

using EntityBlackboardPair = ValueTuple< AIEntity, Blackboard >