Grail (C++)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::utility::roulette_selector::RouletteOptions Struct Reference

RouletteSelectionOptions - Struct determining options for roulette selection. More...

#include <RouletteOptions.hh>

Public Member Functions

int GetNumberOfTopBehaviors () const
 
void SetNumberOfTopBehaviors (int value)
 
void SetUnlimitedNumberOfTopBehaviors ()
 
float GetRelativeUtilityThreshold () const
 
void SetRelativeUtilityThreshold (float value)
 
RouletteOptionsWithNumberOfTopBehaviors (int value)
 
RouletteOptionsWithRelativeUtilityThreshold (float value)
 

Detailed Description

RouletteSelectionOptions - Struct determining options for roulette selection.


The documentation for this struct was generated from the following files: