![]()  | 
  
    Grail (C++)
    1.3.0
    
   A multi-platform, modular, universal engine for embedding advanced AI in games. 
   | 
 
Public Attributes | |
| size_t | entityId = 0 | 
| float | absoluteTime = 0.0f | 
| float | relativeTime = 0.0f | 
| std::vector< UtilityEvaluatorSnapshot > | evaluatorSnapshots {} |