Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
Public Attributes
|
List of all members
grail::data::BehaviorData Struct Reference
Public Attributes
std::string
name
{}
std::map< std::string, std::string >
behaviorInstanceData
{}
The documentation for this struct was generated from the following file:
GrailData/DebugInfo/
BehaviorData.h
grail
data
BehaviorData
Generated by
1.8.17