Grail (C++)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::IDebugSnapshotReceiver Member List

This is the complete list of members for grail::IDebugSnapshotReceiver, including all inherited members.

IDebugSnapshotReceiver()=default (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
IDebugSnapshotReceiver(const IDebugSnapshotReceiver &)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
IDebugSnapshotReceiver(IDebugSnapshotReceiver &&)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
operator=(const IDebugSnapshotReceiver &)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
operator=(IDebugSnapshotReceiver &&)=delete (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiver
ProcessSnapshot(data::GrailStateSnapshot &snapshot)=0 (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiverpure virtual
ProcessSnapshot(data::UtilityReasonerSnapshot &snapshot)=0 (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiverpure virtual
ProcessSnapshot(data::PlannerReasonerSnapshot &snapshot)=0 (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiverpure virtual
ProcessSnapshot(data::SimulatedGameReasonerSnapshot &snapshot)=0 (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceiverpure virtual
~IDebugSnapshotReceiver()=default (defined in grail::IDebugSnapshotReceiver)grail::IDebugSnapshotReceivervirtual