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    Grail (C++)
    1.3.0
    
   A multi-platform, modular, universal engine for embedding advanced AI in games. 
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Public Member Functions | |
| EntityToken (AIEntity *entity) | |
| EntityToken (const EntityToken &other)=delete | |
| EntityToken (EntityToken &&other) | |
| bool | IsValid () const | 
| AIEntity * | operator-> () const |