Grail (C++)  1.1.1
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::LoggerManager Class Referencefinal

Public Member Functions

 LoggerManager (const LoggerManager &)=delete
 
 LoggerManager (LoggerManager &&)=delete
 
LoggerManageroperator= (const LoggerManager &)=delete
 
LoggerManageroperator= (LoggerManager &&)=delete
 
void CreateLogger (const std::string &loggerName)
 
void AddSinkToLogger (const std::string &loggerName, std::shared_ptr< Sink > sink)
 
void Log (const std::string &loggerName, const Severity &severity, const std::string &message, const std::string &file, int line) const
 
void ClearLoggers ()
 

Static Public Member Functions

static LoggerManagerGetInstance ()
 

The documentation for this class was generated from the following files: