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Grail (C++)
1.1.1
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Member Functions | |
| ISnapshotGenerator (const ISnapshotGenerator &)=delete | |
| ISnapshotGenerator (ISnapshotGenerator &&)=delete | |
| ISnapshotGenerator & | operator= (const ISnapshotGenerator &)=delete |
| ISnapshotGenerator & | operator= (ISnapshotGenerator &&)=delete |
| virtual void | SetTimestampProvider (const std::shared_ptr< ITimestampProvider > &provider)=0 |
| virtual void | ProduceSnapshot ()=0 |
| virtual void | AddReceiver (IDebugSnapshotReceiver *receiver)=0 |
| virtual void | RemoveReceiver (IDebugSnapshotReceiver *receiver)=0 |
| virtual void | Release ()=0 |