![]() |
(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
Public Attributes | |
EvaluatorType | evaluatorTypeId = EvaluatorType::AGGREGATOR_MIN |
ConsiderationModel | considerationModel {} |
CurveDataModel | curveDataModel {} |
std::vector< EvaluatorNodeModel > | inputEvaluatorModels {} |
std::string | referencedTreeName |