(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::EvaluatorNodeModel Struct Reference
Collaboration diagram for grail::EvaluatorNodeModel:

Public Attributes

EvaluatorType evaluatorTypeId = EvaluatorType::AGGREGATOR_MIN
 
ConsiderationModel considerationModel {}
 
CurveDataModel curveDataModel {}
 
std::vector< EvaluatorNodeModelinputEvaluatorModels {}
 
std::string referencedTreeName
 

The documentation for this struct was generated from the following file: