(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::BlueprintOption Struct Reference
Collaboration diagram for grail::BlueprintOption:

Public Member Functions

 BlueprintOption (const std::shared_ptr< utility::Evaluator< utility::EntityBlackboardPair >> &evaluator, utility::Blueprint< Behavior > &&behaviorBlueprint, int rank)
 
 BlueprintOption (const std::shared_ptr< utility::Evaluator< utility::EntityBlackboardPair >> &evaluator, const utility::Blueprint< Behavior > &behaviorBlueprint, int rank)
 

Public Attributes

std::shared_ptr< utility::Evaluator< utility::EntityBlackboardPair > > evaluator
 
utility::Blueprint< BehaviorbehaviorBlueprint
 
int rank
 

The documentation for this struct was generated from the following files: