(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Member Functions | |
BlueprintOption (const std::shared_ptr< utility::Evaluator< utility::EntityBlackboardPair >> &evaluator, utility::Blueprint< Behavior > &&behaviorBlueprint, int rank) | |
BlueprintOption (const std::shared_ptr< utility::Evaluator< utility::EntityBlackboardPair >> &evaluator, const utility::Blueprint< Behavior > &behaviorBlueprint, int rank) | |
Public Attributes | |
std::shared_ptr< utility::Evaluator< utility::EntityBlackboardPair > > | evaluator |
utility::Blueprint< Behavior > | behaviorBlueprint |
int | rank |