(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::UDPServer Class Reference

Public Member Functions

 UDPServer (const std::string &appName, unsigned int serverPort, unsigned long bufferSize=1024, bool sendFakeNames=false)
 
void StartReceive (const Poco::Net::IPAddress &ipHost)
 

The documentation for this class was generated from the following files: