![]() |
(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
The Sink class - destination of logger messages. More...
#include <Sink.hh>

Public Member Functions | |
| Sink (bool isSynchronized=false) | |
| Sink (const Sink &other)=delete | |
| Sink (Sink &&other)=delete | |
| Sink & | operator= (const Sink &other)=delete |
| Sink & | operator= (Sink &&other)=delete |
| void | Sync (const std::string &message) |
Protected Member Functions | |
| virtual void | Log (const std::string &message)=0 |
| Log - override this method to define how the messege should be logged. More... | |
The Sink class - destination of logger messages.
|
protectedpure virtual |
Log - override this method to define how the messege should be logged.
| message |
Implemented in grail::FileSink, and grail::DefaultSink.