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(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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IConsiderationProvider - Helper used for acquiring consideration instance, given its name loaded from config file. More...
#include <IConsiderationProvider.h>
Public Member Functions | |
virtual std::shared_ptr< utility::Consideration< ContextType > > | GetConsiderationByName (const std::string &name) const =0 |
GetConsiderationByName - returns a Consideration instance based on a string id. More... | |
IConsiderationProvider - Helper used for acquiring consideration instance, given its name loaded from config file.
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pure virtual |
GetConsiderationByName - returns a Consideration instance based on a string id.
name | - name of the consideration, which instance is being acquired |