(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::Crc16 Class Reference

Public Member Functions

std::uint16_t ComputeChecksum (std::string bytes, std::size_t startingIndex, std::size_t length) const
 
std::string ComputeChecksumBytes (const std::string &bytes) const
 
std::string ComputeChecksumBytes (std::string bytes, std::size_t startingIndex, std::size_t length) const
 

The documentation for this class was generated from the following files: